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WHAT WE DO
A common question we get is, "are you animation or are you games?"
Our answer - "both".
With our expertise in cinematic trailers, this puts us in an advantageous position to cater for both environments with ease.
From high-fidelity GCI for film to in-engine cutscenes for games, our artists are able to push the limits on what's possible.
CREATIVE
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PITCHING
SCRIPTWRITING
DIRECTING
STORYBOARDING
STYLIZATION
CONCEPT ART
PREVIZ
KEY ART
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ANIMATION
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PRE-RENDERED
IN-ENGINE [UE5]
ASSETS
RIGGING
LIGHTING
COMPOSITING
SCENE ASSEMBLY
COLOR GRADING
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MOCAP
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FULL BODY MOCAP
FACIAL MOCAP
PHOTOGRAMMETRY
REALTIME
RIGGING
RETARGETING
PROP & SET BUILDING
STUNTS & CHOREO.
DRY HIRE PACKAGES
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REMOTE
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REMOTE DIRECTING
VR DIRECTING
REMOTE REVISIONS
GLOBAL SERVICING
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VFX
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STACKING
PLATE-BASED ANIM.
CLOTH & HAIR SIM.
FLUID SIM.
BODY DYNAMICS
MOTION DESIGN
CHROMA KEY
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GAMES & VR
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IN-GAME CUTSCENES
LOOPS
ASSET LIBRARY
DEVELOPMENT
VR & AR
PROJECTIONS
IMMERSIVE DISPLAYS
LIVE EVENTS
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Our clients.
(well, some of them.)
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